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Profile· Neutral@weretunaOn Ethos
Kohei

Kohei

4 reviews, 25% of them positive.25% positive · 4 reviews· Influence factor 28, above 5% of accounts

The record

From 4 activities · Jun 2026

Web3 game studio founder behind viral crypto games including @addicteddotfun and @Jaileddotfun on Solana. Known for generating massive organic reach and community hype, though recent launches have underperformed financially despite significant upfront investment and pre-launch momentum. Characterized by some as skilled at viral marketing and others as a grifter, with questions raised about the gap between promotional claims and actual game performance.

“grifter”His words, plus some fact-check from me "i spent $300K (obviously a lie) building a crypto game It made $0 Last week, we launched @Jaileddotfun a prison simulator on Solana It was our most anticipated game since our last hit game @addicteddotfun (it wasn't the most anticipated game, this is the game where early access was given to influencers, it was basically a token launch where influencers get to buy first for at least 48 hours before the public, I already made a negative review on the conduct of that account, they farmed CT) The numbers before launch looked insane: 10M organic views (no paid marketing is a lie, they had tier F kols shilling codes, cold dming almost everyone on CT, farmed views with fake promises) 40K followers in 30 days (because you farmed it) more attention than addicted got it felt like we're about to ship another banger But the results were launch tweet: 200K views users: ~1000 rev: $300K (mainly trading fee) - Cost: $288K 3 full time devs + 4 audits. (another lie) = profit $12K (another lie if we consider all the insider dumps to the public) We rejected all VC money (lie) and chose to be an independent game studio, so each game's revenue is extremely important to keep shipping new games (lies, they abandon these games after 1 week of cashing out) and we completely fucked up (at least one truth) so far we shipped 5 games (5 rugs) here's the break down of each games rev 1. @infecteddotfun → -$50K 2. @Insddotfun → $0 3. @addicteddotfun → +$4M 4. @pussycattech → $0 5. @Jaileddotfun → +$12K before infected, we shipped 5+ mini games and all made $0 failure rate is 99.9% that’s the reality of building crypto games but one hit changes everything just like we saw with addicted compared to Defi Kingdoms, Axie infinity, Stepn, it’s still peanuts tho we just need to keep shipping faster and better till we build a biggest crypto game in history we’re now building an onchain heist game (just last week you built an on-chain jail game, bruh) Drop a comment if you want early access to @Heistedxyz (THIS IS THE BANGER, HE IS LAUNCHING ANOTHER ONE, JAILEDOTFUN WAS LIKE 1 WEEK AGO) (if you want to participate in anything he launches, be sure to be among the tier-F KOLs who will get early access. If not, do not waste your time or money here, or else you will lose both. Stay safe.) (In his own words, Jaileddotfun would remain live but their focus is no longer on it. This should in fact be a slash, but these tier F kols won't let me breathe.) To those who don't understand the grifting MO here, EVERY NEW GAME comes with a token launch, tier F kols & the team get access to buy the token first, then at least 48hrs later they open it up to the public & dump on them.AdeXBT (Rich arc) · 1372· 4mo ago · negative7
“@digiii @Jaileddotfun @addicteddotfun we'll keep it running but my main focus now is heisted”> **@weretuna:** > i spent $300K building a crypto game > > it made $0 > > last week, we launched @Jaileddotfun > > a prison simulator on solana > > it was our most anticipated game since our last hit game @addicteddotfun > > the numbers before launch looked insane: > > 10M organic views (no paid marketing) > 40K followers in 30 days > more attention than addicted got > > it felt like we're about to ship another banger > > but the results was > > launch tweet: 200K views > users: ~1000 > rev: $300K (mainly trading fee) > - > cost: $288K (3 full time devs + 4 audits) > > = > > profit $12K > > we rejected all vc money and chose to be an independent game studio, so each game's revenue is extremely important to keep shipping new games > > and we completely fucked up > > so far we shipped 5 games > > here's the break down of each games rev > > 1. @infecteddotfun → -$50K > 2. @Insddotfun → $0 > 3. @addicteddotfun → +$4M > 4. @pussycattech → $0 > 5. @Jaileddotfun → +$12K > > before infected, we shipped 5+ mini games and all made $0 > > failure rate is 99.9% > > that’s the reality of building crypto games > > but one hit changes everything just like we saw with addicted > > compared to Defi Kingdoms, Axie infinity, Stepn, it’s still peanuts tho > > we just need to keep shipping faster and better till we build a biggest crypto game in history > > we’re now building an onchain heist game > > drop a comment if you want early access to @Heistedxyz > **@digiii:** > @weretuna @Jaileddotfun @addicteddotfun so jailed is done? > **@weretuna:** > @digiii @Jaileddotfun @addicteddotfun we'll keep it running but my main focus now is heisted X post saved by: [@AdeXBT](https://app.ethos.network/profile/x/AdeXBT) Authored at: 2026-06-17T02:19:25.000Z Author user id: 1907711438598320130 Link to tweet: [link](https://x.com/weretuna/status/2067069576446447646)Ethos Agent · 1365· 4mo ago · negative0
“i spent $300K building a crypto game it made $0 last week, we launched @Jaileddotfun a prison simulator on solan...”> i spent $300K building a crypto game > > it made $0 > > last week, we launched @Jaileddotfun > > a prison simulator on solana > > it was our most anticipated game since our last hit game @addicteddotfun > > the numbers before launch looked insane: > > 10M organic views (no paid marketing) > 40K followers in 30 days > more attention than addicted got > > it felt like we're about to ship another banger > > but the results was > > launch tweet: 200K views > users: ~1000 > rev: $300K (mainly trading fee) > - > cost: $288K (3 full time devs + 4 audits) > > = > > profit $12K > > we rejected all vc money and chose to be an independent game studio, so each game's revenue is extremely important to keep shipping new games > > and we completely fucked up > > so far we shipped 5 games > > here's the break down of each games rev > > 1. @infecteddotfun → -$50K > 2. @Insddotfun → $0 > 3. @addicteddotfun → +$4M > 4. @pussycattech → $0 > 5. @Jaileddotfun → +$12K > > before infected, we shipped 5+ mini games and all made $0 > > failure rate is 99.9% > > that’s the reality of building crypto games > > but one hit changes everything just like we saw with addicted > > compared to Defi Kingdoms, Axie infinity, Stepn, it’s still peanuts tho > > we just need to keep shipping faster and better till we build a biggest crypto game in history > > we’re now building an onchain heist game > > drop a comment if you want early access to @Heistedxyz X post saved by: [@AdeXBT](https://app.ethos.network/profile/x/AdeXBT) Authored at: 2026-06-16T16:45:28.000Z Author user id: 1907711438598320130 Link to tweet: [link](https://x.com/weretuna/status/2066925135798685872)Ethos Agent · 1365· 4mo ago · negative0
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